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Tossing Game Center! Portable target game with big pockets that doesn't tip easily.

Sale price $39.00 Regular price $40.00

Shipping calculated at checkout.

Brand new Tossing Game Center! Portable target game with big pockets that doesn't tip easily.

In the box: 1 standalone target, 6 balls without velcro, 2 balls with Velcro
From an online Blog...


Tossing Game Center is the first portable target game that I have actually liked, and I have tried a few. The problem with these kinds of games is that the ball pockets are not usually large or deep enough to catch the balls, or the balls/bean bags are too heavy and knock it over or it is too flimsy to stand. This one has had none of those problems. It is very lightweight and the balls are the smaller "ball pit" balls.  The netted pockets are deep and will actually hold up to 3 balls. It doesn't come with very many balls, but if you have some of the smaller pit balls, just add to it. The front has nine pockets to toss into and the back has a bulls-eye target. Throw the balls with Velcro and they will stick to the target on the back.

Tossing Game Center is one of those items that you can collapse into a flat piece and put back in the box. Pull it out of the box and it pops right back into shape. I love it.

Try this:
  • Stand close to get used to throwing into the pockets. Back up a little at a time as you get better to increase the difficulty.
  • Assign points to the three different colored rings on the back (white, black, red). Play several rounds and add up your points. Highest score wins.
  • Toss small bean bags if you have them. This worked for me.
  • Try throwing a colored ball into the hole with the matching color background. Assign points and give full points to a matching throw and half points if it is thrown in the wrong color.
  • Call the background color to aim for before the player throws each ball.
  • Work on eye-hand coordination, visual discrimination, spatial relations, figure ground, palmar arch development, shoulder strength and stability, wrist extension, manual dexterity, motor planning, aim/target practice, executive functioning skills, process skills, socialization skills, play and leisure exploration and participation